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So we sat down and said, what would a modern version of this look like?” that weren’t there the way we remembered. “But there were things we imagined would be in the game - narrative, story, etc. “When hit its 20th anniversary, a bunch of us got together and played it, and it held up well,” says Wagner. To answer the simple question of what Fantasy General II is, Wagner says they intended it to be a successor to the original Fantasy General. In particular, I wanted to know what it was about Fantasy General that drew Wagner and his team in – why this long-dormant franchise? What is Fantasy General II, given how distant it is from the first Fantasy General? It improves upon the classic war game experience from Fantasy General, layering it with new mechanics and more complex decision making opportunities, but largely staying respectful of the franchise’s successful roots.
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This time around, you play as the Viking Falirson, on a mission to unite - by force, if necessary - the various tribes and attack an assertive, distant Empire. Much like its predecessor, Fantasy General II is a hex-based game in a fantasy setting. It’s a unique, narrative-driven modern spin on the turn-based strategy game genre, where every choice you make has consequential knock-on effects throughout the remainder of the game’s campaign. Released in September by recently founded developer Owned by Gravity, Fantasy General II is equal parts sequel and homage to the original 1996 game from the since defunct Strategic Simulations, Inc. Interested in learning what's next for the gaming industry? Join gaming executives to discuss emerging parts of the industry this October at GamesBeat Summit Next.